AI Insights · Timothy · October 2025
Top 2D Cartoon Games on Android in Lebanon: Q3 2025 Performance
Explore the performance trends of the top 2D cartoon games on Android in Lebanon for Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, several 2D cartoon games on the Android platform gained popularity in Lebanon. Here's a closer look at the top five games and their performance trends based on data from Sensor Tower.
Royal Match from Dream Games, Ltd. showed an interesting pattern in its metrics. Weekly revenue fluctuated, peaking at around $2.1K at the end of June and then experiencing a modest decline by the end of September. Downloads spiked mid-quarter, reaching a high of 24K in late August before dropping significantly. Active users mirrored this trend, with numbers starting at 111K, increasing to a peak of 128K, and then declining to 82K by the end of the quarter.
Tik Tap Challenge by XGame Global saw no revenue throughout the quarter but maintained a strong presence in weekly downloads. Downloads were highest in late July with 15.7K, then gradually decreased to 4.2K by the end of September. Active users showed a similar rise and fall, peaking at 36K in late July and ending at 19K.
2 3 4 Player Mini Games from Better World Games had no revenue but consistent download numbers. Downloads peaked at 11K in late July and tapered off to 5.1K by September's end. Active users increased to a high of 82K in late July before declining sharply to 24K by the end of the quarter.
777 Casino Slot Machines, published by TINYSOFT, experienced minimal revenue early in the quarter but none thereafter. Downloads surged to 26K mid-July before stabilizing to around 1.2K by the last week of September. Active users followed a similar trajectory, with numbers rising to 35K by the end of July and then decreasing to 21K.
Lastly, Snake.io - Fun Snake .io Games by Kooapps Games showed no significant revenue but experienced a notable increase in downloads, peaking at 13K in late August. Active users climbed steadily from 24K at the start of the quarter to 85K in early September, before slightly declining to 68K.
For more detailed insights and analytics on these games, visit Sensor Tower.